Web dashboard · Solo designer · Self-initiated concept · 48-hour sprint
The Problem.
01 / THE LOGIC
Shifting the metric from Time to Energy.
WEIGHT 1–3
Administrative /Maintenance
WEIGHT 4–7
Implementation / UI Design
WEIGHT 8–10
Strategy / Deep Creative
Every task gets a weight from 1 to 10. Admin and maintenance score 1–3, implementation and UI work 4–7, strategy and deep creative work 8–10.
Each designer has 10 points a day: 0–4 is Available (green), 5–8 is Focused (yellow), 9–10 is At capacity (red). A new brand identity session (8) plus two file exports (1 + 1) fills the day, even if the calendar still shows free hours.
Weights come from two people. The manager sets one when creating the task, and the designer can adjust it when they start (see 04). I set the bands from my own experience; they're the first thing I’d test.
02 / THE INTERFACE
Seeing team capacity at a glance
The dashboard opens on three numbers: total team load, how many designers are over capacity, and energy left to assign.
A manager can see where the pressure is without opening a spreadsheet. Below, each designer has a capacity bar and a status label, so colour is never the only signal.

03 / THE PREVENTION ENGINE
Adding friction before overload

Assigning Logo Exploration to John shows his day going from 3/10 to 11/10, with better options underneath.

“Assign anyway” asks for a reason, which John sees with the task.
04 / THE OUTCOME
A say in their own load
Designers see the same number their manager sees, for example “You’re over capacity today (11/10)”. When the day isn’t working, “Request re-balancing” lets them say why, such as waiting on files, and pick the task. The task shows as Blocked, and the manager gets the reason instead of chasing for an update. The pencil lets designers adjust a weight when a task turns out bigger or smaller than planned.

Sam flags what’s getting in the way and picks the task.

The task shows as Blocked, and Sam can see the request is with Alex.
Ticking off a task removes its points, so the bar drops back to green as work is finished or moved: “Your workload is low today (3/10)”. Tasks are ticked off manually for now; later, uploading the final file could complete them automatically.

Before: 11/10, over capacity.

After: Brand Identity Refresh is done and Sam’s day is back to 3/10.
05 / CONCLUSION
What I haven't tested yet
This is a 48-hour concept, built on my own experience.
Four questions decide whether it works:
Do the bands match how tired people actually feel at the end of a day?
Does the two-step weighting (manager sets, designer adjusts) feel fair to both sides?
Will designers see Pulse as support or as monitoring?
Can people game it by under- or over-rating tasks?
Next Steps
Interviews with design managers and designers are in progress, followed by a 5-person usability test of the assign flow. This case study will be rebuilt with what they show.

